1·The paper researches algorithms about halftone, stipple simulation, paint simulation and pen-and-ink simulation which are in the area of Non-Photorealistic Rending.
本文研究了非真实感绘制领域里半调法、点画模拟、油画模拟和钢笔画模拟的相关算法。
2·Additional to the original methods of digital halftoning, classification and modern digital halftone techniques also included in this paper.
除数字半色调起源外,文章也涉及数字半色调的分类和现代数字半色调技术。
3·The paper present a study about how different dot shapes affect dot gain in flexographic printing, which aims at enhancing the capability that halftone dot are reproduced in the printing process.
为提高柔版印刷的网点再现性,研究了不同形状的网点对柔版印刷网点增大的影响。