1·This time, suppose you define one replica shard.
这一次,假设您定义一个复制碎片。
2·The Shard London Bridge tower in London. (Jason Hawkes)
伦敦桥,伦敦。
3·All records in an atomic unit are stored in the same shard.
原子单元中的所有记录都会存储在相同的分片上。
4·Now we define the shard strategies to be used in the application.
现在我们定义应用程序中要使用的分片策略。
5·After this migration, each shard held approximately 33 GB of data.
经过这次迁移之后,每个Shard大概有33g的数据。
6·We'll call this pool a processing unit, with one pool hosted in each shard.
我们将这个线程池称为一个处理单元,每个shard中托管一个线程池。
7·Before you shard, make sure your application's size and growth merit it.
在进行切分之前,一定要确定应用程序的规模和增长对其有利。
8·The difference between a partition and a shard might be confusing at first
分区和碎片之间的不同一开始可能很容易混淆
9·A smaller race, like a 5k (which is 3.1 miles), should be found in Shard 0.
一个小型的比赛,如5公里的比赛(3.1英里),将在切分0中找到。
10·Next, we build the Shard Strategy Factory based on shard strategy implementations.
接下来,我们基于碎片策略实现构建碎片策略工厂。